public class TcpChannel : IChannelReceiver, IChannel, IChannelSender
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Channels transport messages between applications across remoting boundaries (for example application domains, processes, and machines). These crossings include both inbound and outbound. The current channel listens on an endpoint for inbound messages and sends the outbound messages to the endpoint. TcpChannel converts the messages sent along it to and from the binary format, receiving and sending them using the TCP protocol.
On the client side, messages are handed off to the client channel sink chain after they traverse the client Context chain. The first channel sink is typically an IClientFormatterSink which serializes the message into a stream that is passed down the channel sink chain to the client transport sink. The client transport sink then writes this stream out to the wire.
On the server side, the server transport sink reads requests off of the wire and passes the request stream to the server channel sink chain. The server formatter sink at the end of this chain will deserialize the request into a message. It will then hand this message off to the Remoting infrastructure which will dispatch it to the server Context chain.
IChannel implementations use channel configuration properties to configure the channel at run time. Channel properties can be specified in a configuration file, or programmatically, inside of an IDictionary. In a configuration file all values are represented by strings, but when building a property IDictionary programmatically, value types can be specified with their native values or with strings.
The following table shows the channel configuration properties that can be specified for the current channel.
Property | Description |
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name | Indicates the name of the channel. This property is used to retrieve a specific channel when calling ChannelServices.GetChannel . If this property is not set, the system defaults to "http". If you want to register more than one HttpChannel , each must have a unique name. Set this property to the String.Empty string ("") if you want to ignore names, but avoid naming collisions. The system will allow any number of channels with the String.Empty name. |
priority | An integer representing the priority assigned to this channel. Higher numbers indicate a higher chance of being chosen to connect first. The default priority is 1, and negative numbers are allowed. |
port | An integer specifying the port on which the channel will listen. |
supressChannelData | true or false . Specifies that the channel will not contribute to the HttpChannel.ChannelData . |
useIpAddress | true or false . Specifies whether the channel whall use the IP address in the publication URL instead of the computer name. |
rejectRemoteRequests | true or false . Specifies whether to refuse requests originating from other computers. Specifying true allows only inter-application-domain calls from the local computer. |
bindTo | An IP address resolving to the current computer that specifies which NIC to bind the current channel to. |
machineName | A string that specifies the machine name used with the current channel. Overrides the useIpAddress configuration property and the machine name channel data. |
ctor #1 | Overloaded:.ctor() Default constructor. This constructor is called by derived class constructors to initialize state in this type.Initializes a new instance of the TcpChannel class, activating only a client channel, and not a server channel. |
ctor #2 | Overloaded:.ctor(int port) Initializes a new instance of the TcpChannel class, activating a server channel at the specified port. |
ctor #3 | Overloaded:.ctor(IDictionary properties, IClientChannelSinkProvider clientSinkProvider, IServerChannelSinkProvider serverSinkProvider) Initializes a new instance of the TcpChannel class with the provided channel properties, a IClientChannelSinkProvider and a IServerChannelSinkProvider. |
ChannelData | Read-only Gets the channel-specific data. |
ChannelName | Read-only Gets the name of the current channel. |
ChannelPriority | Read-only Returns the priority of the current channel. |
CreateMessageSink | Returns a channel message sink that delivers messages to the specified URL or channel data object. |
Equals (inherited from System.Object) |
See base class member description: System.Object.Equals Derived from System.Object, the primary base class for all objects. |
GetHashCode (inherited from System.Object) |
See base class member description: System.Object.GetHashCode Derived from System.Object, the primary base class for all objects. |
GetType (inherited from System.Object) |
See base class member description: System.Object.GetType Derived from System.Object, the primary base class for all objects. |
GetUrlsForUri | Returns an array of all the URLs for an object with the specified URI, hosted on the current TcpChannel. |
Parse | Extracts the channel URI and the remote well known object URI from the specified URL. |
StartListening | Instructs the current channel to start listening for requests. |
StopListening | Instructs the current channel to stop listening for requests. |
ToString (inherited from System.Object) |
See base class member description: System.Object.ToString Derived from System.Object, the primary base class for all objects. |
Finalize (inherited from System.Object) |
See base class member description: System.Object.Finalize Derived from System.Object, the primary base class for all objects. |
MemberwiseClone (inherited from System.Object) |
See base class member description: System.Object.MemberwiseClone Derived from System.Object, the primary base class for all objects. |
Hierarchy:
public TcpChannel(); |
public TcpChannel( |
port
// Registers the server and waits until the user hits enter. TcpChannel chan = new TcpChannel(8084); ChannelServices.RegisterChannel(chan); RemotingConfiguration.RegisterWellKnownServiceType(Type.GetType("HelloServer,server"), "SayHello", WellKnownObjectMode.SingleCall); System.Console.WriteLine("Hit <enter> to exit..."); System.Console.ReadLine();
public TcpChannel( |
properties
clientSinkProvider
serverSinkProvider
Exception Type | Condition |
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ArgumentException | A provided channel property was improperly formatted. |
When the IClientChannelSinkProvider.CreateSink method is called on a sink provider, it should create its own channel sink, forward the CreateSink call to the next sink provider in the chain, and ensure that the next sink and the current one are linked together. The provider then returns its sink to the caller. Channel sinks are responsible for forwarding all calls made on them to the next sink in the chain.
public object ChannelData {get;}
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public string ChannelName {get;}
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public int ChannelPriority {get;}
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public IMessageSink CreateMessageSink( |
url
remoteChannelData
objectURI
Channel sinks provide a plug-in point that allows access to the underlying messages flowing through the channel as well as the stream used by the transport mechanism to send messages to a remote object. Channel sinks are linked together in a chain of ChannelSinkProviders and all channel messages flow through this chain of sinks before the message is finally serialized and transported.
~TcpChannel(); |
public virtual int GetHashCode(); |
public Type GetType(); |
objectURI
using System; using System.Runtime.Remoting; using System.Runtime.Remoting.Channels.Tcp; class SampleClass { public static void Main() { // Create a remotable object. TcpChannel tcpChannel = new TcpChannel(8085); WellKnownServiceTypeEntry WKSTE = new WellKnownServiceTypeEntry(typeof(HelloService), "Service", WellKnownObjectMode.Singleton); RemotingConfiguration.RegisterWellKnownServiceType(WKSTE); RemotingConfiguration.ApplicationName = "HelloServer"; // Print out the urls for the HelloServer. string[] urls = tcpChannel.GetUrlsForUri("HelloServer"); foreach (string url in urls) System.Console.WriteLine("{0}", url); } }
protected object MemberwiseClone(); |
url
objectURI
public void StartListening( |
data
public void StopListening( |
data
public virtual string ToString(); |